
#ifndef _CHANNEL_H
#define _CHANNEL_H

#include "Common.h"
#include "WorldPacket.h"
#include "Opcodes.h"
#include "Player.h"

#include <list>
#include <map>
#include <string>

enum ChatNotify
{
	CHAT_JOINED_NOTICE                = 0x00,               //+ "%s joined channel.";
	CHAT_LEFT_NOTICE                  = 0x01,               //+ "%s left channel.";
	//CHAT_SUSPENDED_NOTICE             = 0x01,             // "%s left channel.";
	CHAT_YOU_JOINED_NOTICE            = 0x02,               //+ "Joined Channel: [%s]"; -- You joined
	//CHAT_YOU_CHANGED_NOTICE           = 0x02,             // "Changed Channel: [%s]";
	CHAT_YOU_LEFT_NOTICE              = 0x03,               //+ "Left Channel: [%s]"; -- You left
	CHAT_WRONG_PASSWORD_NOTICE        = 0x04,               //+ "Wrong password for %s.";
	CHAT_NOT_MEMBER_NOTICE            = 0x05,               //+ "Not on channel %s.";
	CHAT_NOT_MODERATOR_NOTICE         = 0x06,               //+ "Not a moderator of %s.";
	CHAT_PASSWORD_CHANGED_NOTICE      = 0x07,               //+ "[%s] Password changed by %s.";
	CHAT_OWNER_CHANGED_NOTICE         = 0x08,               //+ "[%s] Owner changed to %s.";
	CHAT_PLAYER_NOT_FOUND_NOTICE      = 0x09,               //+ "[%s] Player %s was not found.";
	CHAT_NOT_OWNER_NOTICE             = 0x0A,               //+ "[%s] You are not the channel owner.";
	CHAT_CHANNEL_OWNER_NOTICE         = 0x0B,               //+ "[%s] Channel owner is %s.";
	CHAT_MODE_CHANGE_NOTICE           = 0x0C,               //?
	CHAT_ANNOUNCEMENTS_ON_NOTICE      = 0x0D,               //+ "[%s] Channel announcements enabled by %s.";
	CHAT_ANNOUNCEMENTS_OFF_NOTICE     = 0x0E,               //+ "[%s] Channel announcements disabled by %s.";
	CHAT_MODERATION_ON_NOTICE         = 0x0F,               //+ "[%s] Channel moderation enabled by %s.";
	CHAT_MODERATION_OFF_NOTICE        = 0x10,               //+ "[%s] Channel moderation disabled by %s.";
	CHAT_MUTED_NOTICE                 = 0x11,               //+ "[%s] You do not have permission to speak.";
	CHAT_PLAYER_KICKED_NOTICE         = 0x12,               //? "[%s] Player %s kicked by %s.";
	CHAT_BANNED_NOTICE                = 0x13,               //+ "[%s] You are banned from that channel.";
	CHAT_PLAYER_BANNED_NOTICE         = 0x14,               //? "[%s] Player %s banned by %s.";
	CHAT_PLAYER_UNBANNED_NOTICE       = 0x15,               //? "[%s] Player %s unbanned by %s.";
	CHAT_PLAYER_NOT_BANNED_NOTICE     = 0x16,               //+ "[%s] Player %s is not banned.";
	CHAT_PLAYER_ALREADY_MEMBER_NOTICE = 0x17,               //+ "[%s] Player %s is already on the channel.";
	CHAT_INVITE_NOTICE                = 0x18,               //+ "%2$s has invited you to join the channel '%1$s'.";
	CHAT_INVITE_WRONG_FACTION_NOTICE  = 0x19,               //+ "Target is in the wrong alliance for %s.";
	CHAT_WRONG_FACTION_NOTICE         = 0x1A,               //+ "Wrong alliance for %s.";
	CHAT_INVALID_NAME_NOTICE          = 0x1B,               //+ "Invalid channel name";
	CHAT_NOT_MODERATED_NOTICE         = 0x1C,               //+ "%s is not moderated";
	CHAT_PLAYER_INVITED_NOTICE        = 0x1D,               //+ "[%s] You invited %s to join the channel";
	CHAT_PLAYER_INVITE_BANNED_NOTICE  = 0x1E,               //+ "[%s] %s has been banned.";
	CHAT_THROTTLED_NOTICE             = 0x1F,               //+ "[%s] The number of messages that can be sent to this channel is limited, please wait to send another message.";
	CHAT_NOT_IN_AREA_NOTICE           = 0x20,               //+ "[%s] You are not in the correct area for this channel."; -- The user is trying to send a chat to a zone specific channel, and they're not physically in that zone.
	CHAT_NOT_IN_LFG_NOTICE            = 0x21,               //+ "[%s] You must be queued in looking for group before joining this channel."; -- The user must be in the looking for group system to join LFG chat channels.
	CHAT_VOICE_ON_NOTICE              = 0x22,               //+ "[%s] Channel voice enabled by %s.";
	CHAT_VOICE_OFF_NOTICE             = 0x23                //+ "[%s] Channel voice disabled by %s.";
	// 0x24 enable voice?
};

class Channel
{
private:
	enum ChannelFlags
	{
		CHANNEL_FLAG_NONE       = 0x00,
		CHANNEL_FLAG_CUSTOM     = 0x01,
		// 0x02
		CHANNEL_FLAG_TRADE      = 0x04,
		CHANNEL_FLAG_NOT_LFG    = 0x08,
		CHANNEL_FLAG_GENERAL    = 0x10,
		CHANNEL_FLAG_CITY       = 0x20,
		CHANNEL_FLAG_LFG        = 0x40,
		CHANNEL_FLAG_VOICE      = 0x80
		// General                  0x18 = 0x10 | 0x08
		// Trade                    0x3C = 0x20 | 0x10 | 0x08 | 0x04
		// LocalDefence             0x18 = 0x10 | 0x08
		// GuildRecruitment         0x38 = 0x20 | 0x10 | 0x08
		// LookingForGroup          0x50 = 0x40 | 0x10
	};

	enum ChannelDBCFlags
	{
		CHANNEL_DBC_FLAG_NONE       = 0x00000,
		CHANNEL_DBC_FLAG_INITIAL    = 0x00001,              // General, Trade, LocalDefense, LFG
		CHANNEL_DBC_FLAG_ZONE_DEP   = 0x00002,              // General, Trade, LocalDefense, GuildRecruitment
		CHANNEL_DBC_FLAG_GLOBAL     = 0x00004,              // WorldDefense
		CHANNEL_DBC_FLAG_TRADE      = 0x00008,              // Trade
		CHANNEL_DBC_FLAG_CITY_ONLY  = 0x00010,              // Trade, GuildRecruitment
		CHANNEL_DBC_FLAG_CITY_ONLY2 = 0x00020,              // Trade, GuildRecruitment
		CHANNEL_DBC_FLAG_DEFENSE    = 0x10000,              // LocalDefense, WorldDefense
		CHANNEL_DBC_FLAG_GUILD_REQ  = 0x20000,              // GuildRecruitment
		CHANNEL_DBC_FLAG_LFG        = 0x40000               // LookingForGroup
	};

	enum ChannelMemberFlags
	{
		MEMBER_FLAG_NONE        = 0x00,
		MEMBER_FLAG_OWNER       = 0x01,
		MEMBER_FLAG_MODERATOR   = 0x02,
		MEMBER_FLAG_VOICED      = 0x04,
		MEMBER_FLAG_MUTED       = 0x08,
		MEMBER_FLAG_CUSTOM      = 0x10,
		MEMBER_FLAG_MIC_MUTED   = 0x20,
		// 0x40
		// 0x80
	};

	struct PlayerInfo
	{
		uint64				player;
		uint8				flags;

		bool				HasFlag(uint8 flag) { return flags & flag; }
		void				SetFlag(uint8 flag) { if(!HasFlag(flag)) flags |= flag; }

		bool				IsOwner() { return flags & MEMBER_FLAG_OWNER; }
		void				SetOwner(bool state)
		{
			if(state) flags |= MEMBER_FLAG_OWNER;
			else flags &= ~MEMBER_FLAG_OWNER;
		}

		bool				IsModerator() { return flags & MEMBER_FLAG_MODERATOR; }
		void				SetModerator(bool state)
		{
			if(state) flags |= MEMBER_FLAG_MODERATOR;
			else flags &= ~MEMBER_FLAG_MODERATOR;
		}

		bool				IsMuted() { return flags & MEMBER_FLAG_MUTED; }
		void				SetMuted(bool state)
		{
			if(state) flags |= MEMBER_FLAG_MUTED;
			else flags &= ~MEMBER_FLAG_MUTED;
		}
	};

	typedef     std::map<uint64, PlayerInfo> PlayerList;
	typedef     std::set<uint64> BannedList;


public:///
							Channel(const std::string& name, uint32 channel_id);

public:///
	std::string				GetName() const { return m_name; }
	uint32					GetChannelId() const { return m_channelId; }
	
	bool					IsConstant() const { return m_channelId != 0; }
	bool					IsAnnounce() const { return m_announce; }
	bool					IsLFG() const { return GetFlags() & CHANNEL_FLAG_LFG; }
	std::string				GetPassword() const { return m_password; }
	void					SetPassword(const std::string& npassword) { m_password = npassword; }

	void					SetAnnounce(bool nannounce) { m_announce = nannounce; }
	void					Announce(uint64 p);

	uint32					GetNumPlayers() const { return players.size(); }
	uint8					GetFlags() const { return m_flags; }
	bool					HasFlag(uint8 flag) { return m_flags & flag; }

	void					Join(uint64 p, const char *pass);
	void					Leave(uint64 p, bool send = true);
	void					KickOrBan(uint64 good, const char *badname, bool ban);
	void					Kick(uint64 good, const char *badname) { KickOrBan(good, badname, false); }
	void					Ban(uint64 good, const char *badname) { KickOrBan(good, badname, true); }
	void					UnBan(uint64 good, const char *badname);
	void					Password(uint64 p, const char *pass);
	void					SetMode(uint64 p, const char *p2n, bool mod, bool set);
	void					SetOwner(uint64 p, bool exclaim = true);
	void					SetOwner(uint64 p, const char *newname);
	void					SendWhoOwner(uint64 p);
	void					SetModerator(uint64 p, const char *newname) { SetMode(p, newname, true, true); }
	void					UnsetModerator(uint64 p, const char *newname) { SetMode(p, newname, true, false); }
	void					SetMute(uint64 p, const char *newname) { SetMode(p, newname, false, true); }
	void					UnsetMute(uint64 p, const char *newname) { SetMode(p, newname, false, false); }
	void					List(Player* p);

	void					Moderate(uint64 p);
	void					Say(uint64 p, const char *what, uint32 lang);
	void					Invite(uint64 p, const char *newp);
	void					Voice(uint64 guid1, uint64 guid2);
	void					DeVoice(uint64 guid1, uint64 guid2);
	void					JoinNotify(uint64 guid);                        // invisible notify
	void					LeaveNotify(uint64 guid);                       // invisible notify


private:
	// initial packet data (notify type and channel name)
	void					MakeNotifyPacket(WorldPacket *data, uint8 notify_type);
	// type specific packet data
	void					MakeJoined(WorldPacket *data, uint64 guid);                        //+ 0x00
	void					MakeLeft(WorldPacket *data, uint64 guid);                          //+ 0x01
	void					MakeYouJoined(WorldPacket *data);                                  //+ 0x02
	void					MakeYouLeft(WorldPacket *data);                                    //+ 0x03
	void					MakeWrongPassword(WorldPacket *data);                              //? 0x04
	void					MakeNotMember(WorldPacket *data);                                  //? 0x05
	void					MakeNotModerator(WorldPacket *data);                               //? 0x06
	void					MakePasswordChanged(WorldPacket *data, uint64 guid);               //+ 0x07
	void					MakeOwnerChanged(WorldPacket *data, uint64 guid);                  //? 0x08
	void					MakePlayerNotFound(WorldPacket *data, const std::string& name);    //+ 0x09
	void					MakeNotOwner(WorldPacket *data);                                   //? 0x0A
	void					MakeChannelOwner(WorldPacket *data);                               //? 0x0B
	void					MakeModeChange(WorldPacket *data, uint64 guid, uint8 oldflags);    //+ 0x0C
	void					MakeAnnouncementsOn(WorldPacket *data, uint64 guid);               //+ 0x0D
	void					MakeAnnouncementsOff(WorldPacket *data, uint64 guid);              //+ 0x0E
	void					MakeModerationOn(WorldPacket *data, uint64 guid);                  //+ 0x0F
	void					MakeModerationOff(WorldPacket *data, uint64 guid);                 //+ 0x10
	void					MakeMuted(WorldPacket *data);                                      //? 0x11
	void					MakePlayerKicked(WorldPacket *data, uint64 bad, uint64 good);      //? 0x12
	void					MakeBanned(WorldPacket *data);                                     //? 0x13
	void					MakePlayerBanned(WorldPacket *data, uint64 bad, uint64 good);      //? 0x14
	void					MakePlayerUnbanned(WorldPacket *data, uint64 bad, uint64 good);    //? 0x15
	void					MakePlayerNotBanned(WorldPacket *data, uint64 guid);               //? 0x16
	void					MakePlayerAlreadyMember(WorldPacket *data, uint64 guid);           //+ 0x17
	void					MakeInvite(WorldPacket *data, uint64 guid);                        //? 0x18
	void					MakeInviteWrongFaction(WorldPacket *data);                         //? 0x19
	void					MakeWrongFaction(WorldPacket *data);                               //? 0x1A
	void					MakeInvalidName(WorldPacket *data);                                //? 0x1B
	void					MakeNotModerated(WorldPacket *data);                               //? 0x1C
	void					MakePlayerInvited(WorldPacket *data, const std::string& name);     //+ 0x1D
	void					MakePlayerInviteBanned(WorldPacket *data, uint64 guid);            //? 0x1E
	void					MakeThrottled(WorldPacket *data);                                  //? 0x1F
	void					MakeNotInArea(WorldPacket *data);                                  //? 0x20
	void					MakeNotInLfg(WorldPacket *data);                                   //? 0x21
	void					MakeVoiceOn(WorldPacket *data, uint64 guid);                       //+ 0x22
	void					MakeVoiceOff(WorldPacket *data, uint64 guid);                      //+ 0x23

	void					SendToAll(WorldPacket *data, uint64 p = 0);
	void					SendToOne(WorldPacket *data, uint64 who);

	bool					IsOn(uint64 who) const { return players.find(who) != players.end(); }
	bool					IsBanned(uint64 guid) const { return banned.find(guid) != banned.end(); }

	uint8					GetPlayerFlags(uint64 p) const
	{
		PlayerList::const_iterator p_itr = players.find(p);
		if(p_itr == players.end())
			return 0;

		return p_itr->second.flags;
	}

	void					SetModerator(uint64 p, bool set)
	{
		if(players[p].IsModerator() != set)
		{
			uint8 oldFlag = GetPlayerFlags(p);
			players[p].SetModerator(set);

			WorldPacket data;
			MakeModeChange(&data, p, oldFlag);
			SendToAll(&data);
		}
	}

	void					SetMute(uint64 p, bool set)
	{
		if(players[p].IsMuted() != set)
		{
			uint8 oldFlag = GetPlayerFlags(p);
			players[p].SetMuted(set);

			WorldPacket data;
			MakeModeChange(&data, p, oldFlag);
			SendToAll(&data);
		}
	}

private:
	PlayerList				players;
	BannedList				banned;
	bool					m_announce;
	bool					m_moderate;
	std::string				m_name;
	std::string				m_password;
	uint8					m_flags;
	uint32					m_channelId;
	uint64					m_ownerGUID;
};
#endif
